Showing posts with label ios. Show all posts
Showing posts with label ios. Show all posts

Tuesday, October 24, 2017

Welcome, All Things Open 2017 Visitors! Form UI Slides Are Online


Welcome, All Things Open 2017 Visitors!

Thanks for coming to my speech, "Why Nobody Fills Out My Forms"!


Has your web form conversion rate hit a wall? Are users not receiving confirmation e-mails, getting pestered with password or data format warnings *after* they finish entering their information, or bailing after being asked the same questions multiple ways? Find out why not enough people are filling out your web forms, and learn suggestions of A/B tests you can try to help encourage more people to interact.

Saturday, October 14, 2017

Welcome, DevSpace 2017 Visitors! UI Presentation Slides Are Online


Welcome, DevSpace 2017 Visitors!


Thanks for coming to my two speeches!


Developers: Why Care About the User?

As developers, we deal with technologies, frameworks, and data, making it very easy to forget that what we create is meant for real people to use. 

While designers and UI specialists should handle most decisions about how a product or service looks and feels, we should all be on the same page to make better solutions. Whether we are building an interface for a desktop website, mobile application, or chatbot, what are some basic design concepts that we as developers can pick up, allowing us to be on the same page with designers and product owners during product meetings and discussions?



Why Nobody Fills Out My Forms

Has your web form conversion rate hit a wall? Are users not receiving confirmation e-mails, getting pestered with password or data format warnings *after* they finish entering their information, or bailing after being asked the same questions multiple ways? Find out why not enough people are filling out your web forms, and learn suggestions of A/B tests you can try to help encourage more people to interact.

Friday, September 22, 2017

Welcome, CONNECT.TECH Visitors! Icons Behaving Badly Slides


Welcome, CONNECT.TECH 2017 visitors!

Thanks for coming to my speech, Icons Behaving Badly!


The design behind adding interactivity to an application or website seems trivial; download a free icon collection from sites such as Flaticon, Font Awesome, or iconmonstr, pick an appropriate icon, and add the image to your work. However, should there be more to this process, especially if you are concerned about people understanding how to use what you develop? Learn why the "5-second rule" doesn't apply just to picking food off the floor, how the wrong icon can show cultural insensitivity, why the manner icons are placed in a website or app may be as important as the images themselves, and how to perform icon usability tests. You may be surprised which icons users find to be generally instantly recognizable as to what functions they relate, and which others not so much.

Sunday, February 14, 2016

Too Many Fonts...

An example of why too many fonts can be confusing - a re-imagined* Spotify on iOS.


Don't think this is so bad? Check out this quote and article from Nigel French at Adobe Create Magazine:

"A good principle to live by, whether you’re new to typography or a seasoned pro, is to keep it simple. Or to put it another way, don’t use too many fonts. Just as mixing too many colors on your palette will likely result in mud, mixing too many fonts on a page will probably result in a confused message."

* - for demonstration purposes only - not the original app's choice of fonts!